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Thursday, January 31, 2008 

Electronic Arts Giving Xbox 360 Preferential Treatment

An Electronic Arts representative admitted that the xbox 360 has its advantages over the PlayStation 3. The representative went on to say that it is easier to make games on the xbox 360 because it has been available for a longer time; furthermore, game developers are more familiar with the xbox 360. This explains why games like madden 2008 has 60 frames per second on the xbox 360, 30 frames per second on the PlayStation 3, and is bizarrely dreadful on the nintendo Wii.

This divulgence by the EA representative was similar to the previous gaming consoles. When the PlayStation 2 and xbox first made their debut, it was easier for game developers to make games on the PlayStation 2. This was because game companies had more time to work with the PlayStation 2 than they did with the xbox. As time progressed, games on the xbox were as time consuming to make as they were on the PlayStation 2.

Does this mean the future of the PlayStation 3 is pessimistic? Of course not. It simply means that video game companies need more time to work with the PlayStation 3s hardware. The PlayStation 3 has hardware that is capable of accomplishing more than the xbox 360. After gaming companies know how to utilize the PlayStation 3 to its full potential, PlayStation 3 will no longer be at the mercy of the xbox 360. This confession by an Electronic Arts employee dispels any speculation that Peter Moore plans to sabotage the PlayStation 3 from the inside out.

Some skeptics were under the impression that Peter would go back to work at microsoft. It does not appear to be any Peter Moore effect, nor does Mr. Moore seem to be that shallow. With upcoming Sony exclusive games like Metal gear Solid 4 and Killzone 2, microsoft has to be concerned. The only feasible way the Xbox 360 can keep up with the PlayStation 3 is to rectify the Red Ring of Death flaw as soon as possible.

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